Sorrow Vengeance

Sorrow Vengeance (悲しみの復讐) formally known as the "Broken King", he is the current leader of the Waning Widow, a group of elite assassins planning to overthrow the Royal hierarchy.

Personality
Sorrow is intelligent, charismatic and normally collected and witty when around the other members. Sorrow is a modest gentleman who genuinely cares for his teammates dearly as he is also an orator and suave manipulator with those he wants to fool into getting his way. Sorrow can be a prideful man who speaks highly of the Waning Widow and his followers view him as a polite and cordial leader who speaks to them as though they are equals. He dully orders them whenever the situation calls for it, never known by them to commit an error.

Sorrow is known to practice humility when facing conflicting interests, hoping to see the end of the wars and cruelty. He desires to someday see his dream become a reality and will sacrifice anything he can to reach that dream. Sorrow is also confident in his fighting abilities, as well as his comrades, and will often allow them to go all out when need be. He often mourns the death of all his former comrades of the Elephant Graveyard that were killed by the hands of royals, most of the time locking himself in a room full of priceless treasures he gathered from raiding royal kingdoms and sobbing as he admires them wishing that all the people of his past could be there to admire the treasure with him. He even states he would trade in any treasure for his falling comrades.

Despite his relationships with Waning Widow, he is cold-blooded and not above inhuman mass murder as he casually and remorselessly commits crimes. His foes fear his cold cruelty and peerless intellect as he's merciless to anyone who may endanger his goals. Sorrow is unforgiving with a sense of duty to cleanse society of the corrupted Nobility. Due to his strong ideology, he took it upon himself to fight against the Royals and put an end to their reign which secretly caused many to perish. He has a nearly black-and-white perception of the world as he is quick to judge others based on their capabilities, actions, and status but despite his extremist views and beliefs, Sorrow does have genuine ideas about what it is to be a King/Leader. As such, he was as virtuous as humanly possible to those he'd consider righteous but was utterly ruthless concerning all those who he believed to be corrupted Nobles. This perspective enabled him to kill people of the royal capitals for years, often quite brutally, without feeling even the slightest hint of regret or remorse. He also desires to create a nation where all people of the less fortunate can live in happiness with no rules or regulations but to live their life how they please. Sorrow is self-assuredly unique from others as his very presence has always been undeniable; those who meet him end up viewing him with either goodwill or fear. Those who choose to follow Sorrow respects him even by strength or as a leader reeled in by his strong sense of conviction.

Background
Sorrow was among a civilization that was cast aside by society and left to live in harsh conditions. Orphaned by his family, Sorrow was raised by a band of Scavengers who all casted to the Elephant Graveyard like him. They killed one another for valuable findings and lived in constant fear of dying. None of the Scavengers had names or identity of there own so they all saw out to find one. They decided to voyage out to find a purpose, but before they could leave their forsaken island they were met by a tragic event as the island went under a massive depression as the royal capital took most of the resources for themselves like food and anything needed to survive, killing dozens of the normal civilians. Due to the Scavengers not having those everyday resources and going without things normal people can't, the Scavengers weren't affected and this caused the Capital and the normal civilians to become angry and blame the Scavengers for the depression blaming them for stealing all the island's resources. Sorrow's entire group along with every other Scavenger was killed by the Royal capital's hired army called GUN. Sorrow was on the brink of death by the hands of the Royal capital, but Sorrow survived the onslaught and soon was found by the Royals who forced the child into slavery deep behind the walls of the royal kingdom. Sorrow was beat endlessly day in and day out while forced to work without rest and was close to death until he was taught how to master Reiku by a fellow slave. Sorrow mastered his Reiku and created a plan to free the slaves and murder the King and his royal family. After succeeding Sorrow escaped and remained on the forsaken island alone in the Elephant Graveyard for years with no clue where to go from there. Alone with nothing but time to reflect on what had happened to him, he struggled to keep his sanity but his distance from others initially kept him level-headed and moralistic, but his heart has been tainted with grief and resentment. Having been traumatized from losing everyone he cherished, Sorrow's anger lead him to commit criminal acts of wrath as a medium for his sadness, but upon finding others who have lived through similar stories Sorrow, was able to slightly settle his seething enough for him to think rationally for the sake of those around him he calls teammates. Eventually, Sorrow was able to attract many people willing to follow him as they believe in him willing to risk their lives for his goal. The deaths of those of his past take a toll on him, however. To cope with the loss of them and ensure their deaths aren't in vain, Sorrow begins relying on raw logic and reasoning, placing higher precedence on success than pity. This causes Sorrow to view himself as a tool with the sole purpose of cleansing the world of false leadership and corruption so that no other has to go through the pain he dwelled in for so long.

Stolen Attacks
-Death Pistols: Three pistols, one he throws in the air, and the other two he dual-wields until one runs out of ammo and the other falls throwing the one without ammo into the sky for it to self reload. The pistol's shoot bullets infused with Aura. How strong the bullets are is solely up to the user but each pistol can shoot up to only 15 shots.
 * Killstreak Counter: An ability that conjures weapons after going on a "Killstreak" the weapons will transform after a certain amount of kill's, the more kills the stronger the weapon will be.

-Death Knife: An extremely sharp knife that is large and can paralyze opponents that blood connects with the blade.

-Death Scyth: A Death Scythe with one swing can destroy a large radius leaving everything cut in half also emitting a dangerous aura that can take the life force by touch.

-Death Canon: Twin cannons attached to his arms that can generate a beam of Aura strong enough to put a hole in a mountains

-Death Bazooka: A rocket launcher that can blow multiple buildings down with one shot.

-Deaths Hatchet: a battle ax that can be thrown by Sorrow and it will seek all his targets and return to his hand once it has struct his opponents.

-Death Tonfa's: a twin-like hammer weapon that forces destructive Aura shock waves directly through what it hits it can destroy an opponent internally.

-Death Fan: a large fan that creates extreme force with every swing. It can create winds with spider web threads infused in its harsh winds once the wind hit the opponent blowing them away it will also tangle them in a nearly indestructible web that feeds on their aura, the webs are connected to the sheath of the fan that will transfer the aura back to the Sorrow, he also can use it in close combat closing the fan and hitting the opponent. Once hit with the fan the webbing will extend on to what the fan came in contact with wrapping around the target making them unable to move.
 * Sorrowfication: A manipulating ability that allows injecting his aura into a target body via his own aura, when he focused his aura in both of his hands and by contact can control someone, he knows the target is under his control after their eye color replicates his. At this point, he can give each person he has come in contact with a command and they will follow. Sorrow must have direct contact with the target for 5 seconds and the target must have a weaker will then Sorrow in order to succumb to his aura for him to have complete control of them.
 * Unforgiving Waning and Waxing Moon: Sorrow cast a radius of his reiku in the area in the shape of a dome, with it he can create darkness in a specific area and only that area that is in the 50-meter radius of sorrow's reiku stealing the light from surroundings, no one in the area can barely see there own hands in its darkness, one can escape its effects by exiting the 50-meter radius. Inside the darkness, the host and everything else loses its presence thus nothing can be sensed in the darkness either.
 * Fortnation: creates platforms out of Reiku to change direction, accelerate, retreat to safety, and in general move freely even in midair. The platforms can also be used as shields or to entrap a target. Sorrow can also manifest them away from himself, but their durability drops in this case. He is adept at creating them while hiding his presence, leading the enemy to believe he is floating in midair. When combined with his immense speed and agility, as well as his kick-based martial art, make Sorrow an unpredictable fighter and a real threat in close quarters combat. Due to his mobility far surpassing his opponent’s, he can devote all his strength to attacking, using high-damaging techniques.
 * Great Chess Game(The Art Of War): Sorrow connects his aura to 15 other people. He assigns each of them roles which represent different chess pieces while he is the 'King'. Their is 1 Queen, 2 Bishops, 2 Knights, 2 Rooks, 8 Pawns. The non pawn pieces are all enhanced. The 'Queen' doubles in Reiku quantity, physical strength and speed as well as sensory capabilities. The 'Bishops' would have their Reiku quantity increased by 75%. The 'Knights' would have a major increase in sensory capabilities and spacial awareness. The 'Rooks' would have a large increase in physical strength and speed. The 'Pawns' would not gain a bonus in power but requires less aura from Sorrow. Sorrow knows where all the other pieces are at all times.The ability ends if Sorrow is hit with an attack.
 * Patient punch: Sorrow hits the opponent or object. The object or recipient will be unaffected; they cannot receive any damage or feel anything from it. But a number counter made from reiku will appear above the target that uses number values that continuously counts. So if the punch was delivered and was at a value of 50, every minute the value will double until the Sorrow decides for the punch to arrive. This is often used as a hit and run technique where Sorrow runs away until the attack is strong enough to beat them in one blow.
 * Mortem Hellbringer Void: Sorrow creates a black aura that has the immense gravitational attraction of a black hole, along with giving his aura angular momentum. This aura can absorb light and all gravity in an area making everything the aura comes in contact with weightless he can even make small Spheres out of the aura to pull objects into them from multiple locations.
 * Pack And Fusion: By conjuring a small portal with his aura the portal allows weapons or everyday objects to be upgraded to super versions of themselves gaining a new look overall but keeping the same qualities of the object that was upgraded like a normal gun can be updated to an automatic laser gun with exploding rounds made of aura, or give every day object supernatural powers.

Self Created Attacks

 * After Flavor (Sweet Switching Taste): This ability if brought from the machine will give Sorrow the ability to make all the different flavors last longer and not tax his aura usage as much as they would normally.


 * Aura Flavor Antithesis: When brought from the machine Sorrow will gain 20 plus aura percentage after a flavor is finished in usage.