Nomad Foundation

Nomad Foundation
The Nomad Foundation (ノマド財団) is the global organization responsible for maintaining order in Entropia after the catastrophic destruction of the Johsei Region. The Nomads are non-governmental individuals under a contract of the Foundation not under any branch of laws regular civilians who follow the laws created by the Founding Fathers. The Nomad Foundation staff and leadership include many individuals of renowned strength and skill with enough authority to create a set of rules for their elite society without being affected by the laws of the Founding Fathers. With the passing of the Qualification Inspection, an applicant is rewarded with an "Afiliación", a membership after signing a contract with an unbreakable vow by a blood oath, the contract is essentially an individual mixing his blood with the aura of the highest authority or the inspectors which will then transform the applicant's blood into a Golden Coin with the mark of the Foundation on each of its sides. With an Afiliación, an applicant is rewarded with a contract to go almost anywhere in the world and do almost anything, thus declaring them Nomads. There is no clear count of how many nomads there are in the foundation, but over 450 people die and 221 people get critically injured during each Nomad Qualification Inspection making it a life-risking task in order to earn an Afiliación. Each year operating funds are collected from member regions in the form of heavy taxes that pay for the advanced technology and many other resources of the Nomad Foundation. In exchange for member regions paying the tax, the Nomad Foundation secures the safety of the Regions civilians and Royal Kingdoms. To further maintain the secrecy of the Foundation, each location is hidden with almost no trace to any property belonging to the Nomad Federation.

Contracts
The life of a professional Nomad is dangerous and there are several resources scattered around the world to help, but the Nomads can't access these resources unless they have the golden coins, these golden with more than one of these coins in nomads possession they will transform into a card similar to that of a credit card. For instance, a seemingly ordinary doctor's office can be a late-night emergency room for a quick patch up if a mission goes wrong, or you can visit a historian and get old blueprints or maps to find secret pathways to a seemingly impenetrable fortress, but without a contract card or Gold Coins the members will be restricted from all Nomad affairs, all of these services are pretty much hidden right in the open, but a well-connected Nomad knows the best spots. Most resources are hidden from the regular society due to the dangers of certain information or resources getting into the wrong hands. The contracts can be earned by doing missions, the higher the rank is for the mission the more contracts the Nomad will earn. There's no set value for the contracts as the value of each coin can fluctuate depending on the person who holds it. As a Nomad moves up in rank, the contracts will change from gold coins to different colored star shaped badges with the Foundations "NF" logo in the center lined with diamond. These contracts are extremely rare due to the immense amount of rank a Nomad must-have.

Nomad Handbook
Every person that wants to commit to being a nomad through the foundation has to follow a specific set of rules created to bring order and restraint to ones character as they hold the title of "Nomad". There are 10 rules that every nomad has to follow down to the last detail.
 * 1) Striking royal members in any caliber is strictly forbidden
 * 2) Affiliation with members of the underworld is not prohibited
 * 3) Neglecting contracts from royal families is allowed
 * 4) Multiple accounts of crimes committed are not prohibited
 * 5) Leaving Entropia without permission is not prohibited
 * 6) Giving people that aren't apart of the foundation secret information is not prohibited
 * 7) Any and all ancient artifacts and relics are to be reported immediately to the foundation for a thorough examination
 * 8) Nomad members are not allowed to interfere with each others missions
 * 9) Accepting any contracts more than 1 level above your nomad rank is not prohibited, as long as they're willing to take the additional risks
 * 10) You are to fully complete your contracts no matter how long it takes. Besides death, failure to complete any contracts without any daily updates will result in immediate Nomad title termination with no chance of reclaiming it

Royals:
Most of the foundation's clientele consists of a variety of royal families spread all across Entropia since they fund the foundation for protection in return.

Temp Agency:
Most Nomads looking for particular work can go through the temp agency to land jobs with contractors all over Entropia. This can range from the Royals to even landing a job with the underworld. Just about anybody can contract a Nomad for a job but the Agency is an easy and fast way to find work and make contracts.

Inspectors
The inspectors are Nomad's who oversee and manage the Nomad Foundation's Qualification Inspection. The Inspectors work as a group with each member assigned a role.
 * 1) The Lead inspector oversees the entire inspection and explains the mission while making sure all over inspectors are in place to proceed forward. All other inspectors must await the lead inspectors call through communicating devices which is when they will follow the direct order of the lead.
 * 2) Helping Inspectors is tasked with ranking each contestant and recording the data needed during the Inspection. The data recorded is then sent back to the Lead inspector who directs the other inspectors to rank the next contestants.

Business Director
The Business Director has a great deal of administrative power over the organization but mainly deals with the funds of the Nomad Foundation. This position usually serves as the personal secretary of the Vice-President and helps in organizing various things other than the Foundations money when needed.

Administrative office
The Administrative office assigns jobs to Nomads in their respective class connecting the Nomad directly to the client. The Nomad Foundation's office is run and managed by women seen wearing dark blue kimono decorated with green dragon patterns, The members of the office work on advanced holographic computer screens which specialized in preventing hacking and ensure confidentiality with all the data stored in each computer.

Top Defence Committee
The Top Defence Committee is responsible for overseeing the borders of Entropia against threats from the Unknown. They are in charge of constructing borders and towering fortresses along the outskirts of the human world to stop an oncoming threat. The director of the defense committee regulates those who may pass to ensure the safety of the voyagers and the human world. Not even the President is powerful enough to defy the Top Defence Committee Directors' decisions.

Nomad Types:
Bounty Nomads: They are Nomads dedicated to playing the Bounty Game and collecting the bounties of other nomads.

Creature Nomads: Nomads Dedicated to finding exotic creatures and recording the data to every living species in the world.

Data/Intel Nomads: Nomads that collect vast amounts of data from all of the other Nomads and store them in the system the foundation provided to record every piece of knowledge they come across. They also are the Nomads behind some of the technical equipment the foundation uses to record data on the fly.

Detective Nomads: Nomads who are dedicated to uncovering mysteries and capturing criminals that defy the laws of both the Nomad Foundation and the Founding Fathers Laws.

Revival Nomads:  A protector of wildlife and natural resources, they prevent them from being exhausted and preserve the rare and almost extinct wildlife by either reviving the already dying species or protecting the ones that are close to death.

Wondering Nomads: Nomads who study human history and prehistory through the excavation of sites and the analysis of artifacts and other physical remains and dedicate themselves to rebuilding or protecting the cultural remnants of ruins which could result in returning a civilization back to its previous state or save a dying civilization by aiding it with its needed resources.

Sea Nomad: Nomads that have the skill, techniques, or practice of handling a ship or boat at sea and navigating through various bodies of water.

Treasure Nomads: Nomads that scour the world for specific items.

Mercenary Nomads: Mercenary Nomad is a skilled fighter who is hired to work for another country other than their own in exchange for money or other goods.

Contract Games
The Nomad Foundation has its way of ranking the Nomad members by creating a competitive game that all Nomads can take part in called the Bounty Games.

Rules:
Members in the Foundation will randomly be chosen by the Supreme Table, The member chosen will have a bounty with a set amount of golden coins, The bounty will be sent to every member in the foundation with a request that can range from specific orders or a request to simply battle the member with the bounty for the set amount of coins. Some requests can be something as simple as games. The bounty games are not mandatory but are good to obtain a large amount of Golden Coins. Team efforts are allowed and a time limit to how long the bounty is activated will be present on the request. The victors of the bounty will receive the Coins and a ranking.